When Will Gaming Studios Retire The ‘Breath of the Wild’ Landscape Shot?

August 14, 2022

Landscape shot from the opening cutscene from The Legend of Zelda: Breath of the Wild

If you were to ask me what my favorite moment in gaming history is, I’d start painting you a picture. You’re a beloved character, being told to wake up in a stone coffin-looking thing. You put on some tattered clothes and stumble through a cave imbued with mysterious, ancient technology that feels distinctly tomb-like. The door opens, and you climb through ruins into the sunlight. You run out to the cliff, where you suddenly see the game’s landscape spread majestically before you, tiny in comparison. Welcome to Breath of the Wild, bitches.

For me, watching Breath of the Wild‘s big opening cutscene now, years later, still sends a chill through my spine. It still evokes the sense of magic, wonder, and excitement I felt in that moment, and which I’ve been chasing in video games ever since. But in the five years since Breath of the Wild‘s release (and as I wait eagerly-yet-patiently for the sequel), I’ve learned that the copying of this specific moment is definitely not going to inspire this same feeling again. Unfortunately, gaming studios have not gotten that memo.

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